Brief descriptionIn this BIP we will discover the power of serious gaming as a tool to transfer knowledge through gamification. Through this learning technique—such as roles, challenges, and rewards—teams of international students will be able to co-create playful learning prototypes. With the support of experts in art, design and culture, students will explore new ways of communicating and transferring knowledge in creative, innovative and impactful ways.ECTS: 6Dates: 02/06/2025 - 06/06/2025 (physical); 23/04/2025 - 28/05/2025 (virtual)Organiser: Bremen University of Applied SciencesFor more information: andreas.teufel@hs-bremen.de